Cloverfield
Posted on April 21, 2008 at 11:00 am
Stories, especially movies, are usually linear and organized in part because stories are how we make sense of the world but mostly because of the limits of time. If we are only going to give two hours of our lives to a movie, we don’t have time for irrelevant details. But real life is messy. Patterns only emerge in retrospect. Part of the appeal of scary movies is that we know that it’s just a movie. Those dinosaurs in Jurassic Park or the great ape in King Kong
are contained, not just within the limits of the screen but also within the formal limits of traditional story-telling. The perfect lighting and welling music provoke a response in us that is a kind of comfortable scariness.
This movie goes in another direction. A clever premise keeps the audience literally off-balance in “Cloverfield” from J.J. Abrams, the creator of Lost and Alias
. We may be in stadium seating at the mall multiplex, eating popcorn, but what we are watching is not a feature film. It is an artifact, a home video found at a site “formerly known as Central Park” that happened to be running when something terrible happened. It’s as though the only documentation of a massive and devastating attack was a 21st century equivalent of the Zapruder film.


“We were working at a one in five ratio. That’s the normal scale for stop-motion animation. The set was truly enormous. The forest had 1700 trees, each 6 feet high. The set was 80 feet long; it was like going into Wonderland. We also did all the close-ups at 1 in 3 . The grandfather puppet was 3 1/2 feet high. With that size, you get so much more detail. The grandfather’s hands were incredibly detailed which gave it a real different quality and makes it much more real.
Will Smith plays the last man on earth in this third movie based on Richard Matheson’s