Scott Turow’s WIGS Channel Drama

Posted on August 31, 2012 at 3:55 pm

Best-selling author Scott Turow is best known for legal thrillers like Presumed Innocent, which was made into a movie starring Harrison Ford.  His latest project is a three-part story called “Rochelle,” starring Rosanna Arquette as a divorceé who hires a call girl to break her ex’s heart.  And it’s on YouTube.  You can watch it on the WIGS channel, with top talent producing high quality scripted stories about women.

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Internet, Gaming, Podcasts, and Apps

More Than A Million Free Movies

Posted on August 12, 2012 at 3:56 pm

CinemaBlend reports that the Internet Archive has 1.3 million movies available for free viewing, with more to come!

he introduction of the massive Internet Archive might change how you view (and collect) movies. The video vault, according to a counter at the top of its home page, currently offers 1.3 million torrent files for download using BitTorrent. The files range from movies to books, concerts to historical news broadcasts. Want to hear the audio of the Hindenberg Crash? Stream a Grateful Dead concert from 1977? Or catch up on the long-lost television movie Rescue from Gilligan’s Island? The Internet Archive has you covered.

Granted, you won’t find Mission Impossible: Ghost Protocol on here. The nonprofit service seems to specialize in the obscure and the old, establishing itself as an archive for “researchers, historians and scholars,” according to their site. Alfred Hitchcock’s 1929 thriller Blackmail (pictured above) — considered the first British “talkie” – can be downloaded on the site, for example. The Avengers, however, will not be made available. The hook of the service is that it’s all totally legal (because the titles exist in the public domain) … and all totally free.

Because they are in the public domain, we can expect some very creative remixes, too.

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Internet, Gaming, Podcasts, and Apps

Do Video Games Cause Attention Problems? Can They Reduce Attention Problems?

Posted on August 4, 2012 at 8:00 am

nick gets an unsolicited backrub from a two year old fan while he plays video games - _MG_3371

Parents of children with attention deficit issues like distractibility often note that their children can become utterly absorbed in a computer game even though they have trouble maintaining focus in other environments.  According to the Child Mind Institute’s Caroline Miller:

First, “there is no evidence whatsoever that TV or video games cause ADHD,” explains Dr. Natalie Weder, a child and adolescent psychiatrist at the Child Mind Institute who has treated many kids with the disorder.

That said, super-fast-paced TV shows and video games do have a special appeal for kids who have ADHD. “If you think about SpongeBob, or a video game, there’s never a second when there’s nothing happening on the screen,” Dr. Weder notes. “If you’re playing a video game, you have to immediately respond; otherwise you lose. You don’t have time to think. So kids with ADHD are very drawn to that, because it makes them have to pay attention. There are no gaps for them to start thinking about something else.”

Video games effectively hold the attention of kids who find it very challenging to concentrate in the rest of their lives. “In fact, a child’s ability to stay focused on a screen, though not anywhere else, is actually characteristic of attention deficit hyperactivity disorder,” writes Dr. Perri Klass, a pediatrician, in the New York Times. “There are complex behavioral and neurological connections linking screens and attention, and many experts believe that these children do spend more time playing video games and watching television than their peers.”

But what’s happening when kids are absorbed in video games isn’t the same thing as the kind of paying attention that other tasks require.

“Continuous activity doesn’t mean sustained attention,” points out Dr. Ron Steingard, a child and adolescent psychiatrist at the Child Mind Institute. “It looks like sustained attention, but the truth is that the task is changing so rapidly, short bursts of attention are all that’s involved. These games are constantly shifting focus, and there is instant gratification and reward.”

It makes sense the kids with ADHD would find games more compelling than the average person. “It’s the perfect fit of the medium with the pathology,” notes Dr. Steingard. “Nothing else in life moves that quickly and rewards that spontaneously. For a person who’s into delayed gratification and a slower pace, they don’t have as much appeal.”

The makers of some new video games are so confident that their products actually help kids to learn how to focus that they are seeking approval from the Food and Drug Administration to market their games as a treatment for ADD:

Akili Interactive Labs Inc. of Boston, Massachusetts, which was created by start-up-creating firm PureTech Ventures, andBrain Plasticity Inc. of San Francisco, California are seeking Food and Drug Administration (FDA) approval for a videogame treatment they hope physicians will recommend before prescribing medicines for ADHD.

The companies’ projects are based on research, which suggests that action videogames can sharpen players’ ability to concentrate, and may have other medical or health benefits. Last April, University of Toronto researchers reported that action videogame play causes improvement in “visual attention,” which is needed to drive a car or track changes on a computer display. In 2010, University of Rochester and University of Minnesota researchers found that action videogames can train individuals to make the right decisions faster.

If proven effective, physician-prescribed video games could treat neurological illnesses without exposing patients to the side effects seen with today’s medications such as Ritalin.

The fast pace and continual positive reinforcement can be especially appealing to kids who are not comfortable in school and social environments.  Miller notes that while the American Academy of Pediatrics recommends an hour per day of total media screen time (including computers and television/DVDs) for elementary school children, and two hours for kids in secondary school, the average is closer to six hours.  Parents should make sure that kids spend at least as much time exercising and playing with other children as they do interacting with media.

(Photo courtesy of photographer and copyright holder Sean Dreilinger.  All rights reserved)

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Elementary School Internet, Gaming, Podcasts, and Apps Parenting

Keeping Children Safe Online: Club Penguin

Posted on August 3, 2012 at 8:00 am

We warn our children not to talk to strangers, but how do we protect them when there are online resources set up specifically for them to make new friends?  Forbes has a thoughtful piece about Club Penguin, a social networking site for school-age children.

Successful sites like Club Penguin have made child safety a primary goal, and by most accounts, parents are comfortable letting their little Penguins roam about the Town. Penguins can “chat” with other penguins in two ways: by selecting pre-written phrases, especially useful for the spelling-challenged age group, or by upgrading to “Standard Safe Chat” which enables users to create their own messages but filters them to block inappropriate language or personal information.

Resources like the Family Online Safety Institute and Common Sense Media help families talk about rules to keep kids safe online.  Just like you talk to kids about rules for crossing the street and making sure they are neither a bully or bullied, it is essential that families discuss the difference between online and real friends and the importance of keeping private information private.

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Internet, Gaming, Podcasts, and Apps Kids Parenting
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