The wildly popular Pokémon Go is a free, GPS-based augmented reality mobile game developed by Niantic for iOS and Android devices. That means instead of sitting in one place to play it, as you do with Angry Birds, you have to go outside and explore the community to locate and capture the virtual Pokemons. The GPS and clock on your phone tell the game where you are and the “available” Pokemon characters appear on your phone so you can “catch” them. This is an augmented reality game that combines real-world locations with virtual prizes.
The basic idea of the Pokemon cartoons, movies, and games is that there are magical creatures that can be captured and trained by Masters, and then used to fight other Pokemon in battles.
After all these years, it remains a cultural touchstone, as most recently shown in last year’s “Paper Towns” film, as three high schoolers sing the theme song.
It is great that this game is bringing people out into the world and encouraging them to interact with each other. But there have been some problems, ranging from a girl whose search for Pokemon led to the discovery of a dead body to muggers using Pokemon Go to lure their targets. The story about Pokemon Go is being responsible for an auto accident is, thankfully, false. Its success is sure to lead to a wide array of new augmented reality games. What will be next?
Joseph Gordon Levitt Wants to Know Your Thoughts on Technology and Democracy
Posted on February 6, 2016 at 2:53 pm
Joseph Gordon-Levitt’s HitRECord project has a new initiative. He’s asking everyone to answer these questions:
1. Is today’s technology good or bad for Democracy?
2. How might the technology of the future be BAD for Democracy?
3. How might the technology of the future be GOOD for Democracy?
You can give your own answer or film an interview or discussion or just provide an example. Join the conversation!
Rawdon Messenger, CEO of TeenSafe, Talks About Online Safety
Posted on January 15, 2016 at 7:00 am
Many thanks to Rawdon Messenger, CEO of TeenSafe, who answered my questions about keeping tweens and teens safe online.
At what age do most kids get their first cell phone or iPad?
The age is getting younger and younger. Pew predicts that 90% of 6 year olds will have a smartphone by 2020.
We are seeing younger children getting iPads (around 5 years) then graduating to smartphones around 10 years. More research here.
Ten years ago, parents were most often less adept with technology than their kids. Is that still the case or are today’s parents of tweens and teens themselves young enough to be digital natives?
Kids are learning and adopting new technology faster than their parents. They are also far more socially integrated online than most parents understand. Even though most parents know what SnapChat is, they don’t really understand how to use or communicate using it. Furthermore there are so many new apps appearing that it’s hard for parents to know what’s what. We feel it is very important that parents take time to understand not only what apps their children are using, but also how they are using them. It’s a great way to connect with your child and learn from them.
How did you become interested in “blacklist apps?” What exactly are they?
There are many apps that we think simply are inappropriate for children. No parent would want their thirteen year old using dating apps where they could “hook-up” with adults or using anonymous messaging apps which are full of trolls and bullies. Parents need to be more aware of what these apps are and the dangers they can pose for our kids. They can then make the right decision as to whether to allow their children to use them.
We believe that parents must parent their children’s digital lives to the same extent they do their physical lives. Handing a child a smartphone with no restrictions or rules is irresponsible.
Who develops these apps? Where do kids find out about them?
The apps are usually developed by young entrepreneurs and, if they become popular (which they can very quickly), they often get given lots of money by financiers to grow and establish further their apps. Children learn about these apps from each other as the new cool way to connect and communicate.
How should parents talk to tweens and teens about online safety?
This is the most important thing. A parent needs to think carefully about the issues their child may face in the digital life – bullying, sexting, inappropriate content, too much screen time, distraction, etc. They also need to think about where their child is developmentally. Then talk about what they are doing with their device. Ask the about who they interact with and how? And what they think is bad behavior and how they handle it when they see it. Give feedback. It is very import to be clear about what are the big no-no’s and why.
Do you recommend any special rules or contracts for kids with their first phones?
Only allow access to age-appropriate apps
Restrict access to the device for gaming/pleasure especially during the week.
Take phone away after bedtime, homework time, meal times
No strangers on social media. And privacy setting should only allow friends to view their accounts.
Parent should have all passwords and be able to monitor behavior when they need
Are schools doing a good job of informing kids about online risks?
Many schools are. They have programs on Digital Citizenship and clear rules on conduct while at school. Things get complicated as children misbehave on social media. Is it school business to monitor and guide children behavior online?
PTAs (many of whom, TeenSafe supports) do a great job organizing seminar for parents and students.
Things are evolving so fast, that it is a big challenge to understand the issues, define policy and then educate on these issues.
Do you have any data on use of these apps?
We do not track the usage of the children being monitored on our service. That data is private and is only available to the parents of the children.