The Croods

Posted on March 21, 2013 at 6:00 pm

I think we can all agree that at least in some respects all children are Neanderthals. It is the grand challenge of parenthood to civilize these sometimes savage little creatures by teaching them language, manners, and keeping safe.  And some of the most difficult choices parents must make come when we try to encourage children to be strong, brave, independent, and adventuresome when it comes to accomplishing goals in school, sports, and chores while protecting them from mistakes that could be hurtful or even devastating.

That’s the idea behind sweet new animated film about a prehistoric cave family. Familiar family dynamics are amusingly exaggerated in the Paleolithic setting, where the most basic necessities require everyone’s full-time attention.  The heavy-boned characters designed by the brilliantly witty Carter Goodrich (“Despicable Me,” “Hotel Transylvania”) may argue with each other, but they demonstrate the strength of their bond on the hunting/gathering expedition.  When this family goes out to get breakfast, they really go out to get breakfast.  In a joyously-choreographed race to get food, parents Grug (Nicolas Cage) and Ugga (Catherine Keener), Ugga’s mother Gran (Cloris Leachman), and their three children work seamlessly together somewhere between extreme dodgeball, an obstacle course, and a rugby game.  Even the happily feral baby joins in for a crucial maneuver.

Other than that, they stay inside the cold, dark, cave.  None of the other families of their community have survived, and Grug is terrified of anything that he cannot control.  So he tells his family that “curiosity is bad and anything that is new is bad” and insists that they all stay inside together.  Keeping everyone alive is his full-time job.  “Never not be afraid,” he warns them.  “Fear keeps us alive.”  “I will never do anything new or different,” promises his son Thunk (Clark Duke).  But rebellious teenagers go back as far as protective fathers, and Eep wants to explore the world outside the cave.  What Grug sees as safe and under control, Eep sees as boring and old-fashioned.

That bigger world Eep wants to see includes a stranger, a guy named Guy (Ryan Reynolds).  He has a lot of new ideas like tools, shoes, a “belt” (a monkey with a theatrical flair for flourish), and “baby suns”  — fire.  Eep wants to learn more.   And soon Grug has to make changes because the tectonic plates start to shift beneath him. Staying the same is no longer safe.  The family must leave the cave to find a new place to live.  Grug has to learn that sometimes new is not bad.  And Eep has to learn the value of what she already has.

Kids will enjoy outsmarting the Neanderthals, whose experience of the world is so limited that they think fire can be extinguished by dry grass and they will marvel at the notion that there had to be a first-ever hug.  They will get a kick out of Guy as a proto-MacGyver who shows his traveling companions how to use rocks, vines, leaves — and strategy — to trap food and protect themselves from predators.  As Grug and his family leave their rocky home they find new environments that are increasingly dazzling, with spectacularly imagined vistas and gorgeous vegetation.  Those images nicely parallel the opening minds and spirits of Grug and his family.  Despite a few too many mother-in-law jokes, “The Croods” nicely makes it clear that even before they had fire, families understood how important it was to cherish and protect each other.  And Eep reminds us that what may feel like teenage obstinacy and foolhardiness may just be the next step in our evolution.

Parents should know that this movie has some scary animals and children and adults in peril, with references to sad off-screen deaths.  There is brief crude humor and there are repeated jokes about Grug wishing that his mother-in-law would die.

Family discussion: How can you tell when it is time to try new things and time to stick with what you know?  What did Guy and Grug learn from each other?

If you like this, try: Visit a museum or do some research in books to look at prehistoric fossils and bones and watch “The Land Before Time,” the “Ice Age” series, and “The Flintstones”

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3D Action/Adventure Animation Comedy Epic/Historical Family Issues

Carter Goodrich and “The Croods”

Posted on March 19, 2013 at 8:00 am

I love the work of Carter Goodrich, an artist and illustrator who has worked on films like “Despicable Me” and “Hotel Transylvania.”  I was delighted to see that he has made his sketches for this week’s release, “The Croods,” available online.  Take a look!  Even in the days of computer animation, it all begins with a drawing and some characters.

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Animation Behind the Scenes

Interview: Tom Bancroft of “Mulan”

Posted on March 18, 2013 at 3:59 pm

One of my favorite Disney movies is out in a glorious new Blu-Ray/DVD release this week, Mulan and its sequel, Mulan II.

http://www.youtube.com/watch?v=vkjbRNazucw

“Mulan” is a gorgeously hand-animated film based on a traditional Chinese folktale about a girl who dresses as a boy to enlist in the army and serves with skill and courage.  It has one of Disney’s most tuneful scores and characters who are funny, smart, and endearing.  It has an exceptionally engaging and heartwarming plot.  I especially love it when the guys have to dress as women for a stealth maneuver, a very satisfying turnabout.  It has a very modern but very touching romance, featuring a female heroine who is as strong and brave as her love interest.  Eddie Murphy as the dragon Mushu is one of the all-time great sidekicks.  And it has simply spectacular setting with visuals inspired by Chinese works of art and geography.

And one of my favorite Disney World experiences is the tour of the animation studio led by Mushu himself, who explains what went into creating him.  It is astonishing to compare the version we know so well with some of the early sketches.  So, it was a special thrill to interview one of the “actors with pencils,” Tom Bancroft, the animator responsible for Mushu, who appears in that exhibit.  He talked to me about some of the early thoughts about the character (Richard Dreyfuss??) and about how one of Disney’s least successful movies inspired him to become an animator.

How did you become involved with “Mulan?”

I was in the Florida studio since it opened.  Mulan was our first feature film to create by ourselves in Florida.  Before that we had done pieces of other feature films, but California was the hub because we were such a small studio.  But we had grown and “Mulan” was our first “all right, we’re going to do it on our own” movie.  When they started doing the development for it, they offered me the supervising animator position for Mushu, but this was a good year before we went into production.  The scripts were being rewritten constantly.  Mushu was still very much in development.  They didn’t have a voice selected.  We were still looking at people like Joe Pesci and Richard Dreyfuss.  So that whole first year was designing him, but designing him kind of generically.  What are the aspects of an Asian or Chinese dragon, looking at old artworks.  We were still trying to figure out his personality.  A lot of his posing and expressions came later, once we knew that Eddie Murphy was the voice.

So he recorded the voice before you did the animation?

Yes, the actor always goes first.  We get an audiotape and for whatever scene I’m sitting down to do that day or that week — it’s slow, usually a scene a week, I listen to the line over and over and over again and just try to figure out, “How would Mushu say this?”  Sometimes it’s “How would Eddie Murphy say this?” and sometimes its me acting it out in front of a mirror.  A third of the way into the movie, it really becomes “How would Mushu do it” and that’s when you’ve really got it.

Listening to Eddie Murphy’s voice was a huge influence.  Even before we got his dialogue, I did my research, watching “Trading Places” and his old Saturday Night Live sketches to get his facial expressions, what he does with his hands.  I wanted to really try to get that in there.  He does a lot of the work himself just in the way he delivers a line.  You listen to the audio and it’s already funny. Robin Williams is the same way.  Job one is not to lose the humor, to keep it as funny as it was when I heard it.  And two, if I can make it even funnier, with a visual, then I really won the day.  A lot of time that’s just trying to find an expression or a little piece of action that just fit the moment.  That’s my goal.

What animated movies did you watch growing up that inspired you to get into this field?

The irony is that the one I watched that made me say, “I want to become an animator” was not very good.  It was “The Black Cauldron.”  It’s the movie that Disney doesn’t confess that they made.  But it was in theaters when I was the right age, 15 or 16.  I loved cartooning and was doing comic strips for my school paper, and I loved animation from afar.  But I went to that movie, even as a teenager, because I thought it was cool and it hit me for the first time as the credits rolled — people worked on this.  There are a lot of artists behind this movie.  This was before we had DVDs with all the behind the scenes features.  So it hit me on that movie and I said, “That would be fun to do.”

Is there a classic Disney movie you wish you could have worked on?

Oh, there are many!  “Lady and the Tramp,” for one.  It’s just such a perfect movie. “Pinocchio” would be up there, too, and “Dumbo,” and “101 Dalmatians.”  But the one I really wish I could have worked on was “The Little Mermaid,” because I just missed it.  I was an intern then and it was all around me, and I saw the rough pencil tests, heard the music, watched the animators. But I was training, taking Goofy tests and learning the Mickey Mouse walk cycle.  To this day, it kills me that I didn’t work on it because I was there and watched it being made.

What are you working on now?

I’m freelance now.  Right now I’m working for Christian Broadcasting Network, the lead character designer on a series called “Superbook.”

What can we see on the Mulan Blu-Ray that we didn’t see before?

Everything is crisper and more vivid.  What you’ll see on Blu-Ray is even better than what we saw doing the final color mix.  It’s even sharper than that.  We can see movies even better than what we saw at the theater.  And this is a great movie to see with real sharp color.  You can see the paint strokes in the background. And I think traditional animation looks even better on Blu-Ray than the digital films.

 

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Animation Behind the Scenes
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