Interview: Tom Salta, Composer for HALO Spartan Strike

Interview: Tom Salta, Composer for HALO Spartan Strike

Posted on May 11, 2015 at 3:55 pm

It’s one thing to create a soundtrack for one story. But Tom Salta had to create one consistent theme for multiple potential storylines and outcomes for the latest version of HALO, called Spartan Strike.
The game is available on Windows 8, Windows Phone 8, Steam, and for the first time in Halo’s history, on iOS (iPhone and iPad). Salta answered my questions about composing for the HALO universe.

What was the first instrument you learned how to play?

One day when I was five years old, I heard my mother playing on the piano. I asked her, “Could you teach me how to do that?”… I studied piano with her until I was in eighth grade.

What was the first music you paid to own or hear in person?

Now that’s a question no one has ever asked me before… It was the soundtrack to Raiders of the Lost Ark…12 inch vinyl in 1981. I can’t tell you how many times I listened to that soundtrack. It was my favorite movie of all time and the music is what brought it to life for me. This was before VCRs so listening to the soundtrack was the only way I could experience the movie at home. I even bought the movie cards that showed scenes from the movie and would scroll through them matching the scenes to the music.

What is the most difficult part of writing music for a game and how does it differ from writing for straight narrative like a television show or a song for a recording artist?

Watching a movie or a TV show is a linear experience: It has the same beginning, middle and end. The same goes for a song. In all these forms of media, the picture, dialog and sound effects happen exactly the same way every time. In contrast, video games tend to be non-linear by their very nature because they’re interactive and, therefore, the experience is different each time you play. The music can change unpredictably from one moment to the next, so you have to think in a non-linear way and anticipate how various parts might connect with each other. This also means that most of the time you’re not scoring to a specific action on screen but instead to the general mood of that scene.

Copyright Tom Salta 2015
Copyright Tom Salta 2015

How does music help guide and inform the player?

I often refer to music-to-picture as the emotional dimension. It is the easiest way and often the most effective way to alter the player’s mood and perception. It has the same effect in films… you could look at the same picture with completely different music and it can completely change the scene. It’s been stated many a time before but I think it’s worth repeating that Steven Spielberg once said, “Music and sound represent at least fifty percent of the entertainment value of all my films.” In games, music can be even more important.

How do you reference previous HALO soundtracks to maintain familiarity and consistency but keep it new?

The original Halo: Combat Evolved from 2001 is what inspired me the most to switch from making records to making music for games. I have absorbed the soundtracks to all the Halo games for over a decade now, so it’s part of my musical DNA. Sometimes I’ll go back and reference some of Marty O’Donnell and Michael Salvatori’s original music, but usually, I don’t have to. When I’m creating original music for the Halo universe, it comes from a sincere understanding of the “Halo sound”. It’s become a part of my musical identity. When you’re being true to who you are as a composer, it’s easy to remain consistent and evolve at the same time.

How many hours would the soundtrack be if you played it all at once?

It’s about 60 minutes of music in total.

What’s your favorite part of the HALO universe?

I’m a little more surprised saying this than you might think, but looking back, I think the music is my favorite part. In my opinion, the music is what took Halo from being a great game into an iconic game. The original musical identity that Marty and Michael created over a decade ago is forever intertwined with Halo’s identity, just as much as the characters, the graphics and the story. Perhaps this is why, being a huge Halo fan myself, the responsibility that I feel as a composer in this franchise is monumental. If it doesn’t feel authentic and doesn’t draw me into the Halo universe, then I’m not doing my job. Fortunately, I’m thrilled to see that so many Halo fans out there are really resonating with the music and feel that it’s keeping the spirit of Halo alive.

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Fandango’s New “We Love Movies” Program

Posted on April 21, 2015 at 8:42 am

Fandango, the nation’s leading digital destination for moviegoers with 36 million unique visitors per month, announced today the May 6 launch of “We Love Movies,” celebrating the joys of moviegoing. The summer-long program will feature celebrity events, VIP movie screenings, summer festival sponsorships, social media, and television advertising. Fandango will also be giving away a year’s worth of free movie tickets, every day throughout the summer as part of a “We Love Movies” sweepstakes.

Headlining the campaign is an original video series, “I Love Movies,” airing across Fandango’s digital network, including Fandango Movieclips on YouTube, and Fandango channels on Hulu, Roku and Samsung’s Milk Video Service. “I Love Movies” features candid interviews with notable cultural influencers outside the film industry including athletes, musicians, television personalities, innovators and others, all sharing meaningful movie memories from films including “The Sound of Music,” “Rocky,” “Finding Nemo,” “The Spy Who Loved Me,” “The Naked Gun,” “Purple Rain,” “National Lampoon’s Christmas Vacation” and many more.

The show’s first guests will include NBA All-Star Dwight Howard, Grammy Award winner Reba McEntire, skateboarding icon and X Games gold medalist Tony Hawk, five-time heavyweight champion Evander Holyfield, award-winning TV host Larry King, rock legend Slash, TV personality Shaun Robinson, country music artist Darius Rucker and others throughout the summer.

“Summer 2015 is shaping up to be one of biggest and best summer movie seasons ever and our ‘We Love Movies’ campaign will leverage every property and partner platform across our network to ignite consumer excitement around moviegoing and drive theater attendance,” said Paul Yanover, Fandango President. “We’re especially proud of our new show, ‘I Love Movies,’ which will shine a spotlight on favorite movie moments from some of the world’s most interesting people.”

“I Love Movies” will be Fandango’s fifth original video series and is a part of the company’s larger goal of delivering a complete moviegoing experience from movie information, trailers and content to showtimes and ticketing to social sharing around movie fandom.

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Other Space — New Comedy Series on Yahoo from Paul Feig

Posted on April 14, 2015 at 3:47 pm

Paul Feig (“Bridesmaids,” “Freaks and Geeks”) has a new comedy sci-fi series called “Other Space” premiering today on Yahoo.

There is a fascinating article by Stephan Rodrick in the New Yorker about one of the people who played a key role in shaping the series, casting director Allison Jones. It explains that even a few years ago, quirky characters were still played by standard-issue pretty actors. But Jones, working with Feig, Judd Apatow, and others, has pioneered the casting of actors who look like real — or realistically offbeat — people. Here is her comment about working on the all-female reboot of “Ghostbusters.”

“It’s nice to get a break from the testosterone every once in a while,” she said. “I was thrilled to do ‘Bridesmaids’—it was a true ensemble of odd characters, all of whom I had observed in real life. There wasn’t one scene that called for a push-up bra. Most female descriptions in screenplays and TV scripts—and I am not kidding—are basically ‘astonishingly beautiful, even without makeup,’ and ‘brilliant.’ Never just beautiful, always astonishingly so.”

The article describes the casting process for “Open Space,” as Jones reads the same lines over and over with actors, sometimes asking them to come back to read for another part in the series.
And it describes the influence she has had on shows like “The Office,” “Brooklyn Nine-Nine,” “Veep,” and many other productions, as well as the influence she has had on the careers of stars like Jonah Hill. It is intriguing to think about the influence those casting choices have had in reflecting back to audiences a wider range of faces and bodies.

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VeggieTales in the House — A New Series on Netflix

Posted on April 14, 2015 at 7:00 am

Bob, Larry and the Veggie crew are back in five all-new, 22-minute episodes of the Netflix original series VeggieTales In the House! The brand-new episodes will be available for Netflix members to watch instantly this Friday, April 17.

We are delighted to be able to present an exclusive clip:

The newest episodes of the Emmy® Award-nominated series include “The Birthday Thief,” in which LarryBoy (that’s Larry the Cucumber’s super-hero alter ego) has to defeat the nefarious Motato; “Cool as a Cucumber,” which finds Larry donning a pair of sunglasses to fit in; and “Junior Gets a Pet” – the world’s first-ever television appearance by a Buffalorange!  

Every episode also includes brand-new songs and, of course, the famous closing phrase that has been at the heart of VeggieTales from the beginning: “God made you special, and He loves you very much.”

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Google’s YouTube Kids is Saturated with Stealth Ads

Posted on April 11, 2015 at 3:37 pm

In February of this year, Google launched the YouTube Kids app, specially designed for “little thumbs” to get kids hooked on devices and videos as soon as they can hold an iPhone. They assured parents that the app was completely safe to use and that all content was family-friendly.

I support the policy of the pediatricians’ association of no screen time of any kind under age two and strictly limiting it thereafter, but I recognize that there are times when it can be handy to have a way to distract and entertain a child. And I can appreciate how important it is for parents to have some way to allow kids to get what’s best on the internet without the risk that a search for say, “dolls” or “spanking” will bring up something disturbing or inappropriate.

Unfortunately, Google and YouTube Kids have saturated the app with commercials, including channels devoted to brands like McDonalds, Barbie, Fisher Price, and LEGO. A detailed complaint filed by a coalition of public interest groups representing children and consumers calls on the Federal Trade Commission to give parents the same kinds of protections that they have imposed on television programming directed at children, requiring a bright line demarcation between advertising and programming, for example.

YouTube Kids is a long way from that now. Much of the advertising is “native” and completely integrated with the other content. While some ads on the app have disclaimers noting, for example “compensation provided by McDonald’s,” this is a problem in an app for kids, who are (1) too young to understand what “compensation provided” means, (2) too young to comprehend the difference between sponsored and un-sponsored content, and (3) TOO YOUNG TO READ.

I was quoted in this SFGate article about advertising on YouTube Kids. “Google has said they are curating material they guarantee is OK for children, so they have to do better than this.”

Google says that they need advertising in order to keep the app free for all families. I appreciate that. But, as they say, on the internet, if you’re not the paying customer, you’re the product. We should not be selling our children to advertisers, and Google should not be acting as broker.  Visit the FTC’s website to file a complaint.

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