Billy Ray on Hollywood’s Writer Problems

Posted on August 12, 2015 at 3:55 pm

Oscar nominated screenwriter Billy Ray (“The Hunger Games,” “Shattered Glass”) has a warning for “our next great screenwriters.” Hollywood will not help you. It will work against you. In a speech later adapted for an article on Medium, he explained:

When I started writing there were still a few mavericks out there; a few gunslingers who ran studios.

These were people who went with their guts and would make a movie just because they believed in it.

But that’s not the process anymore.

Today, before a studio chair can green-light a movie, that movie must also be blessed by the head of marketing, the head of foreign sales, and the head of home video.

It must be subjected to a process called “running the numbers,” which means that the movie’s cost — or, downside — is compared against its potential value because of its cast and what it might do in foreign markets.

This process takes into account every variable except the variable which actually matters — the one that can’t possibly be gauged by any sort of calculus — which is whether or not the movie’s going to be any good.

The good news is that technology has made it possible for singular creative visions to be realized for budgets low enough that they are within reach for passionate filmmakers. But it is called “show business,” and business comes first when corporate conglomerates are allocating tens and even hundreds of millions of dollars.

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Understanding Media and Pop Culture Writers

What if the (Dead) Subject of the Movie Would Have Objected?

Posted on August 9, 2015 at 3:44 pm

David Foster Wallace was a very private person who committed suicide in 2008. He is also one of the foremost authors of contemporary literature. After his death, writer David Lipsky published a book based on the audiotapes from a four-day interview with Wallace, and now that book has become a movie called “The End of the Tour,” with Jason Segel as Wallace and Jesse Eisenberg as Lipsky.

Wallace’s friends and family have objected to the film. I watched the film sitting next to Glenn Kenny, who wrote in The Guardian:

I found The End of the Tour risible. In my own film criticism I’ve often defended work that comes up short on historical accuracy, insisting that each picture is a circumscribed world in and of itself, for better or worse. This posture of detachment went out the window the first time I saw the movie.

And on Slate, Forrest Wickman says that the movie got its final scene completely wrong. He admits that this is in part due to misdirection from Wallace himself, so perhaps at least in this respect, he would have approved of the film.

Private people can become public property, sometimes by writing an important work and sometimes by being in the wrong place at the wrong time, or even the right place at the right time, as happened when a man was outed after a heroic rescue. There is no good answer for this. Wallace himself wrote a lot of non-fiction and portrayed real-life individuals in unflattering ways. And as a fiction writer he tried to illuminate the human experience through art, which is what this movie tries to do as well.

Perhaps the best we can do is look at the movie on its own merits, as The New York Times critic A.O. Scott suggests, and continue the separate conversation about what is right and what, at the end of the day, we can ever truly understand about one another. Which, by the way, is the theme of the film.

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Commentary Understanding Media and Pop Culture

Bugs Bunny Turns 75

Posted on July 28, 2015 at 3:21 pm

A fascinating look at what made Warner Brothers cartoons work. Surprisingly, within these anarchic worlds, there were a lot of rules. This video has some very thoughtful commentary, including Leonard Maltin and Steven Spielberg.

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Behind the Scenes Directors Film History Understanding Media and Pop Culture

An App to Teach Tweens About Online Safety

Posted on July 22, 2015 at 3:41 pm

Common Sense Media has developed Digital Compass to help tweens learn about safety, privacy, and “digital citizenship,” as they begin to go online by themselves and get their first smartphones.

Designed by Common Sense for middle schoolers, this engaging game helps teach the valuable lessons that today’s kids need to thrive in our digital world. It’s an invaluable tool to open up the conversation around digital citizenship between parents and their (almost) teenagers to help kids think about the real-world impact of their online choices.

In this animated, choose-your-own-journey format set in a fictional town called Anywhere, players control their characters’ digital fates by making good and not-so-good decisions. Kids have the freedom to safely experiment with the impact of their choices while keeping their real-life digital reputations intact. Kids will be faced with a number of challenges and lessons that explore safe sharing, copyright rules, and dealing with digital drama.

Go to DigitalCompass.org to get the app (also available in Google Play or the App Store

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Internet, Gaming, Podcasts, and Apps Parenting Tweens Understanding Media and Pop Culture
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