Despicable Me

Posted on December 13, 2010 at 8:00 am

A-
Lowest Recommended Age: Kindergarten - 3rd Grade
MPAA Rating: Rated PG for rude humor and mild action
Profanity: Some crude schoolyard language
Alcohol/ Drugs: None
Violence/ Scariness: Cartoon violence including explosions, shark, crashes, peril, but no one hurt
Diversity Issues: None
Date Released to Theaters: July 9, 2010
Date Released to DVD: December 14, 2010
Amazon.com ASIN: B0042U94UQ

We usually just take it for granted that the villain wants to rule the world without worrying too much about why. But one of the many charms of this utterly delightful film is that we get a glimpse that is both funny and satisfying of what it is that makes not one but two super-villains so intent on being despicable.

We even get a flashback of our anti-hero, Gru (voice of Steve Carell with a Boris Badenov accent) as a child, confiding his dreams of being an astronaut to his mother (voice of Julie Andrews as Natasha!). She crushes his hopes with a cruel insult. So decades later, he is still trying to earn her respect, now as a super-thief. No matter how audacious his capers, however, she is still unimpressed. He has stolen the Jumbotron from Times Square and the Eiffel Tower and Statue of Liberty (okay, those last two are the replicas from Vegas). But he still needs to make that one heist that will show her he can earn her respect. He could not be an astronaut and fly to the moon. So, maybe he could steal it.

And then there’s the anti-anti-hero, who has just adopted the villain name Vector. He may have a nifty name and even niftier equipment, his lair guarded by everything from heat-seeking missiles to buzz saws and a shark, and he may have just pulled off the theft of one of the Seven Wonders of the World, but it turns out he has some trouble pleasing his parent, too.

So it’s a race between Gru and Vector to see who can steal the moon, which first involves stealing the shrink ray they need to make it small enough to carry home. And, adorably, this requires the involvement of dozens of little yellow “minions” who look like oompa-loompas made out of marshmallow peeps and three little orphan girls who live with a Miss Hannigan-style harridan as they hope someone will give them a real home. Maybe made of gummi bears.

The resilience of the three girls (the oldest voiced by Miranda Cosgrove of “iCarly” and “School of Rock”) is a sublime counterpart to the unhappiness and insecurity of Gru and his arch-rival Vector (voice of Jason Segal), showing us that even the rottenest of circumstances does not have to make you overly vulnerable or mean. When Gru brings them home as a way of getting into Vector’s compound (his security system features missiles and a shark but he can’t resist the girls’ cookies), he is so clueless he puts out candy in a dog bowl and newspapers on the floor. But as we have glimpsed in his interaction with the minions (I loved the matter-of-fact way he knows all the names of the almost-identical horde), he is susceptible to being liked and trusted. And he slowly begins to learn that it wasn’t that he didn’t want to care; he was scared to.

Brilliant production design contrasts Gru’s goth with a touch of steampunk lair in the middle of a street of identical homes with Vector’s sleek, Apple-eseque, creamsicle-colored high-tech headquarters. The expert pacing keeps things fresh, funny, and exciting. And a twist on the usual race-to-the-big-event-to-show-your-new-found-values reminds us all that the great thing about families is you can always have a second chance.

It looks like 2010 will go down in history as the year 3D animation kicked the stuffing out of all the live-action releases. Pixar opened the door and it is a thrill to see studios like Illumination showing what they have to bring to audiences ready to accept animation as art and as heart-warming family entertainment.

And here’s a special glimpse of one of the extras on the new DVD release:

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Shrek Forever After

Posted on December 7, 2010 at 8:17 pm

Talk about happily ever after! “Shrek Forever After” is the best Shrek since the first one.

After a third episode that proved they couldn’t take it much further by going forward, they’ve found a clever way to reboot the story with an “It’s a Wonderful Life”-style look at what Shrek’s life would be like if none of the events in the first movie ever happened.

As the movie begins, Shrek the big green ogre (voice of Mike Myers) is feeling a little suffocated with his fairy tale ending in the land of Far Far Away. He loves Fiona (voice of Cameron Diaz) and their triplets but the daily grind of caring for them and the constant scrutiny of being a celebrity is making him feel uncomfortably domesticated. His most fearsome roar is turned into a party trick. He longs for “just one day to feel like a real ogre again,” to go back to a time “when I could do what I wanted…when the world made sense.”

And that is just the opening that Rumpelstiltskin (voice of writer Walt Dohrn) has been waiting for. Rump wants to be King and came very close once before when Fiona’s parents, the King (voice of John Cleese) and Queen (voice of Julie Andrews) have come to Rumpelstiltskin as a desperate last resort. He can break the curse that condemns their daughter Fiona to be human by day and an ogre at night. But he always insists on something of value in exchange. They are just about to sign over their kingdom when they get word that the spell has been broken.

Rumpy gets his revenge when Shrek impulsively agrees to an exchange — if he can have just one more day as an unencumbered ogre, he will give up a day of his life in return, any day of Rumpy’s choice. But just as in real life, people in fairy tales never read the fine print. After about an hour of fun scaring villagers (to the cheery accompaniment of The Carpenters’ “Top of the World”), Shrek begins to feel lonely, especially when he starts to understand that his best friend Donkey (voice of Eddie Murphy) and Fiona have never met him. And then he begins to feel dread when he realizes that it will be much harder than he thought to find his way back home.

The first Shrek was a wonderful surprise, a post-modern fairy tale. Shrek 2 was a lot of fun but a bit noisy and crowded. Shrek 3 was over-clever, self-referential, and snarky. This one restores the balance between humor and heart. And it gives Fiona a chance at center stage as the confident and courageous leader of a rebel band of outlaw ogres. Shrek falls in love with her all over again, and we do, too.

We meet up with some great new characters, especially ogres Cookie (voice of Craig Robinson of “The Office”) and Gretched (voice of “Glee’s” Jane Lynch). Our giant green hero enjoys being with his own kind but is nonplussed to find himself something of a runt among his fellow ogres. The bounty hunter Rumpy sends to round up Shrek and Fiona is the legendary Pied Piper. It turns out his famous pipe has a special ogre setting that has the huge green folk helplessly shaking their groove things as they boogie off to the dungeon. And there are some big changes in those we already know. Speaking of big, Puss is far, far away from the dashing swashbuckler; here he is Fiona’s ultra-pampered pet.

The film makes superb use of the 3D effects with action sequences that involve a huge pendulum swinging through Rumpelstiltskin’s palace. There’s also a 3D diaper joke, though thankfully not what you’d think. The spit take, on the other hand, is. Dorhn is a bit of a weak spot in the voice talent but the film’s expert balance of humor, heart, and excitement is real movie magic.

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Fantasia

Posted on December 6, 2010 at 7:00 am

A+
Lowest Recommended Age: All Ages
MPAA Rating: G
Profanity: None
Alcohol/ Drugs: None
Violence/ Scariness: Some scary images
Diversity Issues: None (15-second segment removed from the original film in the 1960's for racist imagery)
Date Released to Theaters: 1940
Date Released to DVD: December 7, 2010
Amazon.com ASIN: B0040QTNSK
Fantasia-2000-Blu-ray.jpg

Disney’s glorious “Fantasia” and its sequel, “Fantasia 2000” are out for a limited time in a spectacular 4-DVD blu-ray package.

Considered a failure on its original release, “Fantasia’s” eight-part combination of images and music is now indisputably a classic. Musicologist Deems Taylor explains that there are three kinds of music: music that paints a picture, music that tells a story, and “absolute music,” or music for music’s sake, and then shows us all three. Highlights include Mickey Mouse as The Sorcerer’s Apprentice, whose plan to save himself from a little work by enchanting a broom to carry the buckets of water gets out of control, the Nutcracker Suite’s forest moving from fall into winter (with the adorable mushroom doing the Chinese Dance), Beethoven’s Pastoral Symphony, with characters from Greek mythology celebrating at a festival and seeking shelter from a storm, and the Dance of the Hours, with ostrich and hippo ballerinas dancing with gallant (if overburdened) crocodiles.

It concludes with the scary Night on Bald Mountain followed by the dawn’s Ave Maria. The movie is perfect for blu-ray — it’s as though we can finally see the colors the way the artists could only dream of. The flying Pegasus family soars through the sky, the thistles kick like Cossacks to the Russian dance, the dinosaurs lumber to the Rite of Spring. This is one of the greatest movies in cinematic history, groundbreaking and timeless.

destino_dalidisney.jpg

And there’s more. Disney planned another musical segment designed by famous surrealist artist Salvador Dali, who came out to the Disney studio for eight months to work on it. But it was canceled due to financial setbacks at the company at the time, and Disney always regretted that it was not completed. It has become a legend, much speculated about and sought after. This splendid set includes Destino, with Roy Disney at long last completing Dali’s original vision, 58 years after he began it.

Roy Disney also supervised “Fantasia 2000,” the sequel, which includes a charming Al Hirschfeld-inspired Manhattan saga set to George Gershwin’s “Rhapsody in Blue” and a wildly funny flamingo/yo-yo mix-up (more like a pile-up) to the music of Saint-Seans.

Fantasia/Fantasia 2000 is a genuine family treasure, guaranteed to inspire and entertain all ages. Grab it while you can.

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Interview: Glen Keane of ‘Tangled’

Interview: Glen Keane of ‘Tangled’

Posted on November 24, 2010 at 6:28 pm

rapunzel.jpgGlen Keane is the man behind some of Disney’s most beloved animated films, including “Tarzan,” “Beauty and the Beast,” and “Aladdin.” As producer of the latest Disney movie, “Tangled,” he guided the project for more than fourteen years. It was an honor to have the opportunity to ask him about some of what went into making the film. We talked about what makes animation special, why the hair was the biggest challenge, and why Disney heroines always have cute animal sidekicks.
My husband and I are both huge animation fans.
There is something about animation that really sinks in deep, isn’t there?
Years ago, at a preview of what was in the Disney animation pipeline, I saw some very preliminary concept sketches for this film and it was completely different from the finished film both in look and storyline. Can you tell me a little bit about how the movie evolved?
I started developing this story in ’96 while I was doing “Tarzan” and “Treasure Planet” and then started to work on it in 2002 full-time. At that point, the studio was looking for more of a twist on the fairy tale. That was the way the wind was blowing and I put up my sails and blew in that direction. That version was called “Rapunzel Unbraided” and I worked on it for three years. It was a fun, wonderful, witty version and we had a couple of great writers. But in my heart of hearts I believed there was something much more sincere and genuine to get out of the story, so we set it aside and went back to the roots of the original fairy tale.
I know one thing that is very hard to animate is hair. In this movie, the hair is like a character of its own. How hard was that to do?
There’s 140,000 individual hairs and hair is the hardest thing to animate in a computer. It’s made up of pixels that bounce against each other. We did early tests. The hair reacted individually with a mind of its own like marbles dropping on a tile floor, the hair would just scatter in every direction. How in the world are we going to figure this out? We’ve been solving artistic problems with mathematics for six years on this film just trying to establish control. We broke it down to 147 different tubes each with a thousand hairs in it. There were much smarter people than I figuring out how to control it. My job was telling them what we wanted it to do. We needed to have rhythmic curves, we needed volume, we needed to twist it, we need to have individual hairs break out. The hair was the most complex character we had in the film.
Probably the most difficult scenes to do were the ones where she was just absent-mindedly touching her hair, the ones you just take for granted. I encouraged the animators to let Rapunzel touch her hair. The computer folks were like, “This is going to be big trouble!” But I told them no one would believe it if she couldn’t touch her hair.
One of the highlights of the film is Rapunzel’s little chameleon friend, Pascal. pascal.jpg
At first we did not have a sidekick. We thought, we’ve done sidekicks before, we don’t need to do it again. And then you realize why you need one. She’s alone in the tower! There’s so much going on in this girl’s mind and if you don’t have her talking to someone you don’t know what she’s thinking. At one point we had her talking to these little objects with personalities but you could start to think she might be crazy.
The little chameleon gave us an feeling of color. He could blend into different paintings and it just fit the idea of this girl who is an artist. It also fit with the idea that he’s just a tiny little character but he always helps Rapunzel take a step further.
You made the male character a much more important and interesting part of the story than he was in the fairy tale.
We had to find the right person to come into the tower. In the original fairy tale, it’s a prince. It’s a lot more interesting to have this girl where her mother is telling her that the outside world has got all these bad people and that what she lets come into the tower is truly a bad person. That makes it a much more interesting story and that was the goal in having this guy have a more colorful background.
I loved the character of the horse and the way his loyalties shift.
He’s the super-cop; he’s tough. Originally, that character was a dog. I had a heart attack in 2008 and stepped back from directing. The new directors took the dog and made it a horse. I was like, “No! You can’t take out the dog!” But it was even better; they had the personality of the dog and the attitude of someone so intent on getting Flynn. He was the ultimate sleuth — and it gave us a chance to take this character who was so dedicated to catching Flynn and have Rapunzel tame him. We were looking for ways that Rapunzel could show the transforming power that she has with the horse, with the thugs in the pub, with the people in the town that she gets to dance with her, and ultimately with Flynn himself.
You gave it a contemporary feeling without getting snarky. It has a lot of heart. How do you keep that balance?
A lot of that is the sensibility of Byron Howard and Nathan Greno, who have this really, really, deep, deep love of the sincerity of Disney films. At the same time, they have an irreverence and a clever sense of humor. They’re always pushing to make it a little bit funnier. We would re-animate scenes a dozen times over, just making it funnier, funnier, funnier. If it was a little laugh, that wasn’t enough. At once point Flynn in the pub is surrounded by thugs who tell him to sing and he says, “Sorry boys, I don’t sing. Suddenly, he is surrounded by swords and we cut to him singing and dancing. Byron says, “I don’t think he should turn his head.” It was funnier. He said, “I don’t think he should look at the swords at all.” And it was even better.
What do you love most about this story?
I love the idea of this girl with this incredible potential being kept back. The more you hold somebody back from who they’re meant to be, the more they have to get out and share it. There was enormous drive in getting that message out. I’ve always felt that hand-drawn has something so wonderful and can affect computer animation in a new way. This whole film was about taking the best of both worlds, infusing the best of hand-drawn and the best of computers. I want to continue to take hand-drawn to a whole new level, to have computers celebrate the artistry of drawing.

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Animation Behind the Scenes Interview
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