Carter Goodrich and “The Croods”

Posted on March 19, 2013 at 8:00 am

I love the work of Carter Goodrich, an artist and illustrator who has worked on films like “Despicable Me” and “Hotel Transylvania.”  I was delighted to see that he has made his sketches for this week’s release, “The Croods,” available online.  Take a look!  Even in the days of computer animation, it all begins with a drawing and some characters.

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Animation Behind the Scenes

Interview: Tom Bancroft of “Mulan”

Posted on March 18, 2013 at 3:59 pm

One of my favorite Disney movies is out in a glorious new Blu-Ray/DVD release this week, Mulan and its sequel, Mulan II.

http://www.youtube.com/watch?v=vkjbRNazucw

“Mulan” is a gorgeously hand-animated film based on a traditional Chinese folktale about a girl who dresses as a boy to enlist in the army and serves with skill and courage.  It has one of Disney’s most tuneful scores and characters who are funny, smart, and endearing.  It has an exceptionally engaging and heartwarming plot.  I especially love it when the guys have to dress as women for a stealth maneuver, a very satisfying turnabout.  It has a very modern but very touching romance, featuring a female heroine who is as strong and brave as her love interest.  Eddie Murphy as the dragon Mushu is one of the all-time great sidekicks.  And it has simply spectacular setting with visuals inspired by Chinese works of art and geography.

And one of my favorite Disney World experiences is the tour of the animation studio led by Mushu himself, who explains what went into creating him.  It is astonishing to compare the version we know so well with some of the early sketches.  So, it was a special thrill to interview one of the “actors with pencils,” Tom Bancroft, the animator responsible for Mushu, who appears in that exhibit.  He talked to me about some of the early thoughts about the character (Richard Dreyfuss??) and about how one of Disney’s least successful movies inspired him to become an animator.

How did you become involved with “Mulan?”

I was in the Florida studio since it opened.  Mulan was our first feature film to create by ourselves in Florida.  Before that we had done pieces of other feature films, but California was the hub because we were such a small studio.  But we had grown and “Mulan” was our first “all right, we’re going to do it on our own” movie.  When they started doing the development for it, they offered me the supervising animator position for Mushu, but this was a good year before we went into production.  The scripts were being rewritten constantly.  Mushu was still very much in development.  They didn’t have a voice selected.  We were still looking at people like Joe Pesci and Richard Dreyfuss.  So that whole first year was designing him, but designing him kind of generically.  What are the aspects of an Asian or Chinese dragon, looking at old artworks.  We were still trying to figure out his personality.  A lot of his posing and expressions came later, once we knew that Eddie Murphy was the voice.

So he recorded the voice before you did the animation?

Yes, the actor always goes first.  We get an audiotape and for whatever scene I’m sitting down to do that day or that week — it’s slow, usually a scene a week, I listen to the line over and over and over again and just try to figure out, “How would Mushu say this?”  Sometimes it’s “How would Eddie Murphy say this?” and sometimes its me acting it out in front of a mirror.  A third of the way into the movie, it really becomes “How would Mushu do it” and that’s when you’ve really got it.

Listening to Eddie Murphy’s voice was a huge influence.  Even before we got his dialogue, I did my research, watching “Trading Places” and his old Saturday Night Live sketches to get his facial expressions, what he does with his hands.  I wanted to really try to get that in there.  He does a lot of the work himself just in the way he delivers a line.  You listen to the audio and it’s already funny. Robin Williams is the same way.  Job one is not to lose the humor, to keep it as funny as it was when I heard it.  And two, if I can make it even funnier, with a visual, then I really won the day.  A lot of time that’s just trying to find an expression or a little piece of action that just fit the moment.  That’s my goal.

What animated movies did you watch growing up that inspired you to get into this field?

The irony is that the one I watched that made me say, “I want to become an animator” was not very good.  It was “The Black Cauldron.”  It’s the movie that Disney doesn’t confess that they made.  But it was in theaters when I was the right age, 15 or 16.  I loved cartooning and was doing comic strips for my school paper, and I loved animation from afar.  But I went to that movie, even as a teenager, because I thought it was cool and it hit me for the first time as the credits rolled — people worked on this.  There are a lot of artists behind this movie.  This was before we had DVDs with all the behind the scenes features.  So it hit me on that movie and I said, “That would be fun to do.”

Is there a classic Disney movie you wish you could have worked on?

Oh, there are many!  “Lady and the Tramp,” for one.  It’s just such a perfect movie. “Pinocchio” would be up there, too, and “Dumbo,” and “101 Dalmatians.”  But the one I really wish I could have worked on was “The Little Mermaid,” because I just missed it.  I was an intern then and it was all around me, and I saw the rough pencil tests, heard the music, watched the animators. But I was training, taking Goofy tests and learning the Mickey Mouse walk cycle.  To this day, it kills me that I didn’t work on it because I was there and watched it being made.

What are you working on now?

I’m freelance now.  Right now I’m working for Christian Broadcasting Network, the lead character designer on a series called “Superbook.”

What can we see on the Mulan Blu-Ray that we didn’t see before?

Everything is crisper and more vivid.  What you’ll see on Blu-Ray is even better than what we saw doing the final color mix.  It’s even sharper than that.  We can see movies even better than what we saw at the theater.  And this is a great movie to see with real sharp color.  You can see the paint strokes in the background. And I think traditional animation looks even better on Blu-Ray than the digital films.

 

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Animation Behind the Scenes

Upside Down

Posted on March 14, 2013 at 10:48 pm

 Argentinean writer-director Juan Solanas has created a work of bracingly singular imagination that is sheer visual pleasure, with some mind-bending ideas and a deeply romantic sensibility.

We are told by Adam (Jim Sturgess) that throughout the universe, there is only one solar system with “dual gravity.”  He lives in the “down” side of mirror-image parallel worlds.  Interaction between the two worlds is strictly forbidden, with the exception of a tightly controlled transfer of energy by a vast, soulless, and predatory corporation.  The laws of physics in this world also impose a barrier.  Matter from one side quickly heats up and burns when it is placed in the other.  People carry their gravitational pull with them, so that anyone who visits the other side will give themselves away by floating back toward their home turf.

Adam was orphaned following an industrial accident.  His only family is his Aunt Becky, who sends him into the mountains to gather a very rare pink bee pollen that stands out in the wintry gray and blue of the bleached-out color scheme.  On the highest peak, he glimpses a girl named Eden Moore (Kirsten Dunst) in the mountains of the up world.  They are close enough to talk to each other.  Within a few years, they are in love.  He pulls her down on a rope and with her back up against a protruding crag to keep her from floating back up, they kiss.

But they are tracked down and she is badly hurt trying to escape.  Ten years later, Adam learns that Eden has survived the accident and works for the corporation.  He has to find her again.  But it turns out the totalitarian regime and gravitational barriers are not their biggest obstacles.

Solanas has created two worlds of vast and stunningly intricate detail.  Identical desks extend endlessly across both floor and ceiling in cavernous offices.  Eden likes to drink upside-down cocktails, blue liquid served in a stem-up glass and slurped from below.  And the consequences of reverse gravity are imaginatively (if not always consistently) explored.  Adam remembers to use hairspray to help him pass as a top world resident, to make sure that his hair won’t hang the wrong way (up instead of down) when he goes to see Eden.  But when he hides out in the men’s room, he does not think about the fact that his pee will hit the ceiling, not the urinal.  His early experiments to help him pass for an “up” have a limited time span that adds a Cinderella quality to the story.

Timothy Spall provides zesty comic relief as Adam’s “up” world colleague and Dunst and Sturgess have a swoon-worthy chemistry that makes the story feel, well, grounded.  The daring originality of Solanas’ vision more than makes up for some narrative lags and makes this one of the most promising debuts in recent memory.

Parents should know that this film includes peril, chases, and some violence, including shooting, with some characters injured.  There is a fire and there are references to sad deaths and a brief image of hanging.  A character smokes cigars and some drink cocktails and there is brief potty humor.

Family discussion: What kind of government is in place in this movie?  Why is there income disparity between the two worlds?

If you like this, try: “Looper” and “Solaris”

 

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