Disney’s A Christmas Carol

Posted on November 16, 2010 at 12:00 pm

Writer-director Robert Zemeckis wisely chose the most unquenchable of stories for his technological marvel. Charles Dickens’ A Christmas Carol, already filmed with everyone from Michael Caine to Patrick Stewart, George C. Scott, Vanessa Williams, and Mr. Magoo in the role of the skinflint who learns to give, can hold its own even surrounded by the most dazzling of special effects.

I actually gasped at one moment as the camera flew over London. It was not just that the Victorian setting was so meticulously created, though I plan to go back just to revel in the details. It was that I had never before seen a camera move so fluidly through so many different vantage points in the midst of a convincingly immersive 3D experience. It evokes a visceral sense of buoyant jubilation and freedom that immediately connects us to the movie’s setting, making us feel completely present in the story as it unfolds.

We meet Ebeneezer Scrooge (voice of Jim Carrey) as he is bidding farewell to his partner, Jacob Marley, now laid out in his coffin. Scrooge literally removes the coins from Marley’s eyes. It may be a custom, but money is money. Seven years later, Scrooge is well into his bah, humbug mode, turning down a Christmas dinner offer from his nephew Fred (voice of Colin Firth), turning down a charitable donation, and grudgingly agreeing to allow his poor clerk Bob Cratchit (voice of Gary Oldman) a day off to celebrate with his family. Scrooge goes home to eat his gruel by himself when, in one of the film’s most thrilling effects, Marley’s flickering greenish ghost appears, heaving the heavy weights he bears through the door ahead of him. As we all well know, he is there to announced that Scrooge will be visited by three spirits who will teach him about Christmas past, present, and yet to come.

Our familiarity with the story is an anchor in the sea of new visual stimuli, and it keeps our focus on what is happening to the characters, even when the technology goes slightly askew. Zemeckis said that the good news about making a motion capture film is that you can do anything. Whatever you imagine can be realized. But, he added, the bad news is that you have to do everything. The blank screen is there and every single detail, every button on every coat, every log in every fire, every reflection, shadow, and snowflake have to be separately created in three dimensions and designed to interact with every other element we see. Some of the figures are more solidly created while others seem a bit stiff and rubbery. Firth’s Fred is particularly awkward. Some of the scenes are hyper-realistic while others, like a dance at the Fezziwig’s Christmas party, play with space and weight, not always in aid of the story. It gets too frantic, especially during a non-Dickensian insert of a chase scene that has Scrooge shrinking like Alice in Wonderland. The decision to double up on voices (Carrey plays all three spirits, Oldman plays Cratchit, Tiny Tim, and Marley and Robin Wright Penn plays both Scrooge’s sister and his girlfriend) is distracting and occasionally confusing.

But oh, there is a visual sumptuousness here to rival even the merriest Christmas celebration. Scrooge’s flights through time, the glorious bounty of the Ghost of Christmas Present, the Victorian streets, the costumes, the warmth of the fire, the magic of Scrooge’s first dance with Belle — make this an instantly indispensable classic. It’s all there, Scrooge’s bitter loneliness to his thrilling giddy-as-a-schoolboy realization that he can change, and that the power of giving is greater than any power of having. And for the people who gave us this great gift, God bless them everyone.

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The Last Airbender

The Last Airbender

Posted on November 16, 2010 at 10:34 am

I am truly sorry to say that this movie is a big, dumb, dull, dud and a failure in almost every category.
It is difficult to imagine how even writer/director M. Night Shyamalan, who seems to forget more about film-making with each successive production, thought that this cardboard claptrap could engage an audience. It is a disappointment to those of us who continued to hold out hope that Shyamalan could once again show us his genuine gift for cinematic story-telling, and it is an even bigger disappointment to fans of the popular animated television series who were hoping to see its spirit honored with a large-screen, live-action feature film.
I was hoping that Shyamalan’s creative energy would be sparked by working with stories and characters that were proven and created by others as the problem with his most recent films were a sagging sense of story and a disconnect from the audience. But instead of benefiting from the material here, he simply transferred the same problems. The story-telling is distant and chilly. The performances by the adult and child actors are stilted and wooden, with Shaun Toub as Uncle Iroh the only one who creates a character of any kind.
The screenplay is so exposition-heavy the characters sound like they are chewing on rocks. And then much of it gets repeated. It even has the ultimate cliche of a character, upon discovering a mass killing, screaming up to the sky. “Forget an air-bender,” I thought as I watched. “This movie needs a cinema-bender.” You know, an editor. For a movie with so much focus on responsibility, you would think Shyamalan would recognize some sense of obligation to the source material and its fans.
The story-line tracks the first season of the series, which was called “Avatar: The Last Airbender.” The world is divided into four nations: Fire, Water, Air, and Earth. At one time, each nation produced “benders” who had special powers enabling them to control their elements and communicate with spirit guides, and they lived in harmony. There is a single avatar, the same spirit reincarnated over and over, who can master all four elements, speak to all the spirits, and maintain the balance of peace and harmony
But there has been no avatar for a hundred years as our movie begins, and the Fire Lord Ozai (Cliff Curtis) is a cruel despot who will stop at nothing to control everyone. When he heard that the new avatar lived with the Air Nomad, he had them all killed.
But the young avatar, now the last of the airbenders, was not there. He is discovered inside an iceberg by Katara (Nicola Peltz) and her brother Sokka (“Twilight’s” Jackson Rathbone) of the Water Tribe. Together, they must protect the avatar from Orzai’s son (“Slumdog Millionaire’s” Dev Patel as Prince Zuko) and his general (Aasif Mandvi as Commander Zhao).
Every single system is a #fail, from the murky cinematography to the murkier storyline. Appa the flying bison has no majesty — he looks like a cross between a woolly mammoth and Mr. Snuffleupagus. The dialog sounds like it has been translated from another language, badly, with weird juxtaposition of fantasy-film-talk and contemporary syntax, and even the heaviest, most portentous comments are delivered as though the characters are talking about a trip to the mall. The special effects might be impressive if they were not exceeded by the imagination of the original animated series — or if they were better integrated into some sort of engaging narrative. And it has to be the poorest use yet of 3D technology. The only thing that jumps out of the screen are the too-frequent titles telling us of yet another confusing location shift and reminding us that the rest of the movie has no dimension at all.

(more…)

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Toy Story 3

Posted on November 1, 2010 at 8:00 am

A
Lowest Recommended Age: Kindergarten - 3rd Grade
MPAA Rating: G
Profanity: Some brief schoolyard language
Alcohol/ Drugs: None
Violence/ Scariness: Characters in frequent peril, tense confrontations, bully, dealing with loss
Diversity Issues: None
Date Released to Theaters: June 18, 2010
Date Released to DVD: November 2, 2010
Amazon.com ASIN: B00275EHJG

You won’t just forget you are watching an animated movie; you will forget you are watching a movie. That is how completely we enter this wonderful world, and how reluctantly we leave it.

“Toy Story 3” has more honest, acutely observed, and engaging characters, a more authentic understanding of the poignant complexities of the human condition, bigger laughs, and better action than most live-action films and is close to being as authentic and involving as real life. You have to remind yourself, a little sadly, that these are not toys you’ve played with and people you know. It is by any standard and in any category a masterpiece.

It was just 15 years ago that Pixar released the first “Toy Story” and changed the course of movies forever. They made it about toys because the limited motion and smooth, shiny surfaces of plastic made it possible to hide the limitations of the technology of the time. And as they have with every film they produced, they made the story and the characters come first. It was the writing — and the voice performances by Tim Allen and Tom Hanks and the rest of the cast — that made the movie come to life. Ten record-breaking, genre-shattering films later, Pixar returns to the story of Buzz and Woody with all of the humor and action and even more heart. The early works were kids’ movies adults could enjoy but as they showed with “Up,” they are now making films for grown-ups that kids will appreciate.

As with “Up,” “Toy Story 3” begins with a brief flashback sequence filled with a breathtaking mastery of telling, evocative detail. Once there was a time when children played with toys powered by imagination rather than batteries. We go back in time to see Andy playing out a fabulously inventive adventure and the buoyant energy of his vision, acting rather than re-enacting, is jubilant with the pure pleasure of making things up. (This must be what it is like to work at Pixar.)

But time has gone by. Andy is packing for college and the only way the toys who love him can get his attention is to hide his cell phone in the toy box. He has to clear out his room. Where will the toys go?

Through a mix-up, they find themselves at a day care center where they are at first warmly welcomed by the toys who live there, led by Lots-o’-Huggin’ Bear (voice of Ned Beatty). It seems perfect; with new children coming every year they will never be outgrown or neglected. “No owners means no heartbreak.” They have a chance to do what they love — making kids happy.

But things begin to go very badly. They are placed with children who are too young to make up stories for them or care for them. When Buzz Lightyear protests, he is rebooted, restored to his original programming. Once again, Woody must come to the rescue, and once again, they must decide what their purpose is and where their loyalties are.

The first movie came out in 1995, but the toys were intentionally retro, more familiar to the parents in the audience than the children. The little green soldiers, the barrel of monkeys, the Potatoheads, the slinky dog, and the cowboy were old school. Part of the poignancy of the first film was the arrival of the first battery-powered, space-age toy, Buzz Lightyear. And part of the charm of the second film was its theme about what value means — is it better to be in mint condition forever and sold on eBay as a collectible or to be played with and loved, knowing that childhood is brief and the person you are devoted to will leave?

The new characters in this film are perfectly rendered replicas of toybox classics (bet you grown-ups can’t get through the movie without saying to the person next to you, “I had that!”) and originals that fit in so perfectly you can almost remember seeing the ads and humming the jingle. Barbie (voice of “The Little Mermaid’s” Jodi Benson) and Ken (voice of Michael Keaton) show some unsuspected depth (her political views are surprisingly well-founded) and he has some unanticipated growth opportunities. His wardrobe provides some of the movie’s most delicious moments, especially when he reverses the usual movie convention to put on a montage try-on session. I also loved Mr. Pricklepants (voice of Timothy Dalton), a Vincent Crummles-style thespian (a stuffed and stuffy hedgehog) who reminds Woody about the pleasures of play, a theme that gently deepens and expands, so entertainingly you don’t realize how stirring it becomes.

All of this is done with wit and style and action-packed chase scenes, and then it is brilliantly, perfectly resolved, showing us that the time the toys spent with Andy helped to make him who he is. I dare you not to cry. It’s a happy ending that like all great movies makes us think more wisely about our own sense of purpose and connection. And it reminds us, too, of the pleasures of imagination by showing us what it can achieve.

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How to Train Your Dragon

Posted on October 11, 2010 at 8:03 am

A-
Lowest Recommended Age: 4th - 6th Grades
MPAA Rating: Rated PG for sequences of intense action and some scary images, and brief mild language
Profanity: Brief schoolyard language, reference to "breastplates"
Alcohol/ Drugs: None
Violence/ Scariness: Fantasy action and violence, characters in peril, scary monsters with lots of teeth, fire-breathing dragons
Diversity Issues: Diverse characters and a strength of the film is the portrayal of three strong, capable, brave, disabled characters
Date Released to Theaters: March 26, 2010
Date Released to DVD: October 12, 2010
Amazon.com ASIN: B002ZG97YM

The sheer exhilaration of flying along with our hero on the back of his new best friend, a dragon, is exceeded only by the exhilaration of top-notch film-making with a witty and heartwarming script, endearing characters, dazzling visuals, and a story worth cheering for. The movie is in stunning 3D but it is the 4th dimension — heart — where it truly excels.

Hiccup (voice of Jay Baruschel) is a puny misfit in his Viking village of Burke located “north of freezing to death,” where burly warriors battle dragons. His father, Stoick (voice of Gerard Butler), a mountain of a man and the leader of the village, is confused and embarrassed by his son. Because he thinks Hiccup is not strong and brave enough to battle with fire-breathing dragons, Stoick has asked his closest friend Gobber (voice of Craig Ferguson) to take him as an apprentice. Gobber, who lost a hand and a leg to dragons in battle, is now in charge of forging weapons and training the next generation of dragon-fighters.

Hiccup is something of an inventor and when a catapult he designs hits the fiercest and most terrifying breed of dragon, the Night Fury, he cautiously tracks it down. He discovers that it has been wounded and cannot fly. And he discovers that it is not fierce or violent but as scared of him as he is of it. He names the dragon “Toothless” and creates a prosthetic flap for its tail. As they get to know one another, they learn that Toothless can only fly with Hiccup’s help. Meanwhile, Hiccup is accepted into Gobber’s training program. So his days are spent learning to fight many different dragons and his nights are spent learning to tame — and be tamed — by one.

The screenplay by directors Dean DeBlois and Chris Sanders and others is exceptionally literate and witty (Night Furies are described as “the unholy offspring of lightning and death”) and the visuals are intricate and imaginative. The stirring score by John Powell and first-rate voice work by an outstanding cast bring energy and spirit to the story. DeBlois and Sanders make excellent use of the 3D, not just in the soaring and vertiginous flying scenes and the battles but in the use of space and ability to make us feel included in the quietest moments. Those moments have a delicacy, a tenderness, even a grace that gives this film a power that resonates as only the best movies can.

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