Fantasia

Posted on December 6, 2010 at 7:00 am

A+
Lowest Recommended Age: All Ages
MPAA Rating: G
Profanity: None
Alcohol/ Drugs: None
Violence/ Scariness: Some scary images
Diversity Issues: None (15-second segment removed from the original film in the 1960's for racist imagery)
Date Released to Theaters: 1940
Date Released to DVD: December 7, 2010
Amazon.com ASIN: B0040QTNSK
Fantasia-2000-Blu-ray.jpg

Disney’s glorious “Fantasia” and its sequel, “Fantasia 2000” are out for a limited time in a spectacular 4-DVD blu-ray package.

Considered a failure on its original release, “Fantasia’s” eight-part combination of images and music is now indisputably a classic. Musicologist Deems Taylor explains that there are three kinds of music: music that paints a picture, music that tells a story, and “absolute music,” or music for music’s sake, and then shows us all three. Highlights include Mickey Mouse as The Sorcerer’s Apprentice, whose plan to save himself from a little work by enchanting a broom to carry the buckets of water gets out of control, the Nutcracker Suite’s forest moving from fall into winter (with the adorable mushroom doing the Chinese Dance), Beethoven’s Pastoral Symphony, with characters from Greek mythology celebrating at a festival and seeking shelter from a storm, and the Dance of the Hours, with ostrich and hippo ballerinas dancing with gallant (if overburdened) crocodiles.

It concludes with the scary Night on Bald Mountain followed by the dawn’s Ave Maria. The movie is perfect for blu-ray — it’s as though we can finally see the colors the way the artists could only dream of. The flying Pegasus family soars through the sky, the thistles kick like Cossacks to the Russian dance, the dinosaurs lumber to the Rite of Spring. This is one of the greatest movies in cinematic history, groundbreaking and timeless.

destino_dalidisney.jpg

And there’s more. Disney planned another musical segment designed by famous surrealist artist Salvador Dali, who came out to the Disney studio for eight months to work on it. But it was canceled due to financial setbacks at the company at the time, and Disney always regretted that it was not completed. It has become a legend, much speculated about and sought after. This splendid set includes Destino, with Roy Disney at long last completing Dali’s original vision, 58 years after he began it.

Roy Disney also supervised “Fantasia 2000,” the sequel, which includes a charming Al Hirschfeld-inspired Manhattan saga set to George Gershwin’s “Rhapsody in Blue” and a wildly funny flamingo/yo-yo mix-up (more like a pile-up) to the music of Saint-Seans.

Fantasia/Fantasia 2000 is a genuine family treasure, guaranteed to inspire and entertain all ages. Grab it while you can.

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Interview: Glen Keane of ‘Tangled’

Interview: Glen Keane of ‘Tangled’

Posted on November 24, 2010 at 6:28 pm

rapunzel.jpgGlen Keane is the man behind some of Disney’s most beloved animated films, including “Tarzan,” “Beauty and the Beast,” and “Aladdin.” As producer of the latest Disney movie, “Tangled,” he guided the project for more than fourteen years. It was an honor to have the opportunity to ask him about some of what went into making the film. We talked about what makes animation special, why the hair was the biggest challenge, and why Disney heroines always have cute animal sidekicks.
My husband and I are both huge animation fans.
There is something about animation that really sinks in deep, isn’t there?
Years ago, at a preview of what was in the Disney animation pipeline, I saw some very preliminary concept sketches for this film and it was completely different from the finished film both in look and storyline. Can you tell me a little bit about how the movie evolved?
I started developing this story in ’96 while I was doing “Tarzan” and “Treasure Planet” and then started to work on it in 2002 full-time. At that point, the studio was looking for more of a twist on the fairy tale. That was the way the wind was blowing and I put up my sails and blew in that direction. That version was called “Rapunzel Unbraided” and I worked on it for three years. It was a fun, wonderful, witty version and we had a couple of great writers. But in my heart of hearts I believed there was something much more sincere and genuine to get out of the story, so we set it aside and went back to the roots of the original fairy tale.
I know one thing that is very hard to animate is hair. In this movie, the hair is like a character of its own. How hard was that to do?
There’s 140,000 individual hairs and hair is the hardest thing to animate in a computer. It’s made up of pixels that bounce against each other. We did early tests. The hair reacted individually with a mind of its own like marbles dropping on a tile floor, the hair would just scatter in every direction. How in the world are we going to figure this out? We’ve been solving artistic problems with mathematics for six years on this film just trying to establish control. We broke it down to 147 different tubes each with a thousand hairs in it. There were much smarter people than I figuring out how to control it. My job was telling them what we wanted it to do. We needed to have rhythmic curves, we needed volume, we needed to twist it, we need to have individual hairs break out. The hair was the most complex character we had in the film.
Probably the most difficult scenes to do were the ones where she was just absent-mindedly touching her hair, the ones you just take for granted. I encouraged the animators to let Rapunzel touch her hair. The computer folks were like, “This is going to be big trouble!” But I told them no one would believe it if she couldn’t touch her hair.
One of the highlights of the film is Rapunzel’s little chameleon friend, Pascal. pascal.jpg
At first we did not have a sidekick. We thought, we’ve done sidekicks before, we don’t need to do it again. And then you realize why you need one. She’s alone in the tower! There’s so much going on in this girl’s mind and if you don’t have her talking to someone you don’t know what she’s thinking. At one point we had her talking to these little objects with personalities but you could start to think she might be crazy.
The little chameleon gave us an feeling of color. He could blend into different paintings and it just fit the idea of this girl who is an artist. It also fit with the idea that he’s just a tiny little character but he always helps Rapunzel take a step further.
You made the male character a much more important and interesting part of the story than he was in the fairy tale.
We had to find the right person to come into the tower. In the original fairy tale, it’s a prince. It’s a lot more interesting to have this girl where her mother is telling her that the outside world has got all these bad people and that what she lets come into the tower is truly a bad person. That makes it a much more interesting story and that was the goal in having this guy have a more colorful background.
I loved the character of the horse and the way his loyalties shift.
He’s the super-cop; he’s tough. Originally, that character was a dog. I had a heart attack in 2008 and stepped back from directing. The new directors took the dog and made it a horse. I was like, “No! You can’t take out the dog!” But it was even better; they had the personality of the dog and the attitude of someone so intent on getting Flynn. He was the ultimate sleuth — and it gave us a chance to take this character who was so dedicated to catching Flynn and have Rapunzel tame him. We were looking for ways that Rapunzel could show the transforming power that she has with the horse, with the thugs in the pub, with the people in the town that she gets to dance with her, and ultimately with Flynn himself.
You gave it a contemporary feeling without getting snarky. It has a lot of heart. How do you keep that balance?
A lot of that is the sensibility of Byron Howard and Nathan Greno, who have this really, really, deep, deep love of the sincerity of Disney films. At the same time, they have an irreverence and a clever sense of humor. They’re always pushing to make it a little bit funnier. We would re-animate scenes a dozen times over, just making it funnier, funnier, funnier. If it was a little laugh, that wasn’t enough. At once point Flynn in the pub is surrounded by thugs who tell him to sing and he says, “Sorry boys, I don’t sing. Suddenly, he is surrounded by swords and we cut to him singing and dancing. Byron says, “I don’t think he should turn his head.” It was funnier. He said, “I don’t think he should look at the swords at all.” And it was even better.
What do you love most about this story?
I love the idea of this girl with this incredible potential being kept back. The more you hold somebody back from who they’re meant to be, the more they have to get out and share it. There was enormous drive in getting that message out. I’ve always felt that hand-drawn has something so wonderful and can affect computer animation in a new way. This whole film was about taking the best of both worlds, infusing the best of hand-drawn and the best of computers. I want to continue to take hand-drawn to a whole new level, to have computers celebrate the artistry of drawing.

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Animation Behind the Scenes Interview

Disney’s A Christmas Carol

Posted on November 16, 2010 at 12:00 pm

Writer-director Robert Zemeckis wisely chose the most unquenchable of stories for his technological marvel. Charles Dickens’ A Christmas Carol, already filmed with everyone from Michael Caine to Patrick Stewart, George C. Scott, Vanessa Williams, and Mr. Magoo in the role of the skinflint who learns to give, can hold its own even surrounded by the most dazzling of special effects.

I actually gasped at one moment as the camera flew over London. It was not just that the Victorian setting was so meticulously created, though I plan to go back just to revel in the details. It was that I had never before seen a camera move so fluidly through so many different vantage points in the midst of a convincingly immersive 3D experience. It evokes a visceral sense of buoyant jubilation and freedom that immediately connects us to the movie’s setting, making us feel completely present in the story as it unfolds.

We meet Ebeneezer Scrooge (voice of Jim Carrey) as he is bidding farewell to his partner, Jacob Marley, now laid out in his coffin. Scrooge literally removes the coins from Marley’s eyes. It may be a custom, but money is money. Seven years later, Scrooge is well into his bah, humbug mode, turning down a Christmas dinner offer from his nephew Fred (voice of Colin Firth), turning down a charitable donation, and grudgingly agreeing to allow his poor clerk Bob Cratchit (voice of Gary Oldman) a day off to celebrate with his family. Scrooge goes home to eat his gruel by himself when, in one of the film’s most thrilling effects, Marley’s flickering greenish ghost appears, heaving the heavy weights he bears through the door ahead of him. As we all well know, he is there to announced that Scrooge will be visited by three spirits who will teach him about Christmas past, present, and yet to come.

Our familiarity with the story is an anchor in the sea of new visual stimuli, and it keeps our focus on what is happening to the characters, even when the technology goes slightly askew. Zemeckis said that the good news about making a motion capture film is that you can do anything. Whatever you imagine can be realized. But, he added, the bad news is that you have to do everything. The blank screen is there and every single detail, every button on every coat, every log in every fire, every reflection, shadow, and snowflake have to be separately created in three dimensions and designed to interact with every other element we see. Some of the figures are more solidly created while others seem a bit stiff and rubbery. Firth’s Fred is particularly awkward. Some of the scenes are hyper-realistic while others, like a dance at the Fezziwig’s Christmas party, play with space and weight, not always in aid of the story. It gets too frantic, especially during a non-Dickensian insert of a chase scene that has Scrooge shrinking like Alice in Wonderland. The decision to double up on voices (Carrey plays all three spirits, Oldman plays Cratchit, Tiny Tim, and Marley and Robin Wright Penn plays both Scrooge’s sister and his girlfriend) is distracting and occasionally confusing.

But oh, there is a visual sumptuousness here to rival even the merriest Christmas celebration. Scrooge’s flights through time, the glorious bounty of the Ghost of Christmas Present, the Victorian streets, the costumes, the warmth of the fire, the magic of Scrooge’s first dance with Belle — make this an instantly indispensable classic. It’s all there, Scrooge’s bitter loneliness to his thrilling giddy-as-a-schoolboy realization that he can change, and that the power of giving is greater than any power of having. And for the people who gave us this great gift, God bless them everyone.

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3D Animation Based on a book Drama Fantasy For the Whole Family Holidays Remake
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